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The TCP/IP Guide

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Table Of Contents  The TCP/IP Guide
 9  TCP/IP Lower-Layer (Interface, Internet and Transport) Protocols (OSI Layers 2, 3 and 4)
      9  TCP/IP Transport Layer Protocols
           9  Transmission Control Protocol (TCP) and User Datagram Protocol (UDP)
                9  TCP/IP Transport Layer Protocol (TCP and UDP) Addressing: Ports and Sockets

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TCP/IP Processes, Multiplexing and Client/Server Application Roles
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TCP/IP Application Assignments and Server Port Number Ranges: Well-Known, Registered and Dynamic/Private Ports
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TCP/IP Ports: Transport Layer (TCP/UDP) Addressing
(Page 2 of 3)

Source Port and Destination Port Numbers

In both UDP and TCP messages two addressing fields appear, for a Source Port and a Destination Port. These are analogous to the fields for source address and destination address at the IP level, but at a higher level of detail. They identify the originating process on the source machine, and the destination process on the destination machine. They are filled in by the TCP or UDP software before transmission, and used to direct the data to the correct process on the destination device.

TCP and UDP port numbers are 16 bits in length, so valid port numbers can theoretically take on values from 0 to 65,535. As we will see in the next topic, these values are divided into ranges for different purposes, with certain ports reserved for particular uses.

One fact that is sometimes a bit confusing is that both UDP and TCP use the same range of port numbers, and they are independent. So, in theory, it is possible for UDP port number 77 to refer to one application process and TCP port number 77 to refer to an entirely different one. There is no ambiguity, at least to the computers, because as mentioned above, each IP datagram contains a Protocol field that specifies whether it is carrying a TCP message or a UDP message. IP passes the datagram to either TCP or UDP, which then sends the message on to the right process using the port number in the TCP or UDP header. This mechanism is illustrated in Figure 198.


Figure 198: TCP/IP Process Multiplexing/Demultiplexing Using TCP/UDP Ports

This is a more “concrete” version of Figure 197, showing how TCP and UDP ports are used to accomplish software multiplexing and demultiplexing. Again here there are four different TCP/IP applications communicating, but this time I am showing only the traffic going from the client to the server. Two of the applications are using TCP and two UDP. Each application on the client sends messages using a specific TCP or UDP port number. These port numbers are used by the server’s UDP and TCP software to pass the datagrams to the appropriate application process.

 


In practice, having TCP and UDP use different port numbers is confusing, especially for the reserved port numbers used by common applications. For this reason, by convention, most reserved port numbers are reserved for both TCP and UDP. For example, port #80 is reserved for the Hypertext Transfer Protocol (HTTP) for both TCP and UDP, even though HTTP only uses TCP. We'll examine this in greater detail in the next topic.


Previous Topic/Section
TCP/IP Processes, Multiplexing and Client/Server Application Roles
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2
3
Next Page
TCP/IP Application Assignments and Server Port Number Ranges: Well-Known, Registered and Dynamic/Private Ports
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